You added this small time for your previous lifebar, yet this one doesn't have that. Right after the win animation for any character ends, you inmediately go to the win screen, instead of letting some small time pass, which is normally done in the majority of lifebars. Perhaps you should use another colour for this one. It's really hard to see the blue lifebar (the one that indicates how much life you've lost) in dark stages. A lot of animation is used although it is still inferior compared to the original one in flash. There still minor bug in this skin that some of the features have to be dropped. It’s also hard to convert from flash to Rainmeter skin. However, it still preserves its main function in responding to mp3 song play and clicking on the clock to know what time it is (In Miku’s voice). Various things I've noticed: - Your lifebar should be above any stage effect or anything the stage has, else we could have some problems in some stages that uses them. A template is provided, consisting of a basic PNG image (for the ones which usually use MSPaint, etc. Like my previous lifebars, these will use the standard character portraits, but there is an option for using custom portraits. After looking at it colorwise, I can see the resemblance of the bars looking like a Puella Magi Madoka type lifebar design (since the red represented Kyouko, blue sayaka and the middle pink Madoka). The design I was going for was something in the shape and form of ancient rune-like architecture mixed with some modern like designs (mainly mecha inspired). = MUGEN Battle Arena Lifebars = Hey guyz, V here finally got the chance to release these lifebars for the public.
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